![]() ![]() However when actually enabling aim that deadzone disappears and I had no issue aiming at things. This makes it almost impossible to do small turns when walking, as even the tiniest movement will rotate you around 45°. ![]() I actually tried disabling Vsync, and it made a HUGE difference, not only with the mouse, but the controller aswell, although I turned it back on as I though the game looked a bit worse, and I think it suits the atmosphere of the game having the slow said: I am playing the PC version of Dead Space with my Xbox 360 controller, and was wondering if it is normal that there is a dead zone on the analog sticks? What I mean is that when I move the analog sticks, they don't register the movement until I am almost half way with the movement range.Depends, when not aiming, there is a very big deadzone on the rotation followed by very fast rotation. I just started the game and used the controller, no action required, it worked right off the bat. ![]() " I always have the controller plugged in and installed. Hope I helped you get the most out of Dead Space. However in game I get no response at all, nothing. I have connected mine using the usb charger and it properly installed. The question I wasted to ask is how did you get your 360 controller to work with dead space. Then again Fallout 3 was a major letdown BORING. At this time I have RA3, FA3, Fable 2, Crysis Warhead, and FarCry and of all those Dead Space is ABSOLUTELY my favourite, I can't get enough of it. The second I started playing I know there was something wrong after disabling VSync the game was perfect. ![]() This ALMOST ALWAYS slows you input response. By defauly VSync is enabled which synchronizes your FPS with your monitors refresh rate. To ALL playing on PC that seem to have a hundred pound mouse it is due to a setting in the options. WinSomeLoseNone said: "Ended up in here after a google search. ![]()
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